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posted:
9/1/2008 7:21:42 PM
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Monsters: Renge, Gatekeeper of Dark World (x3) Volcanic Hammerer Obsidian Dragon (x2) Gladiator Beast Andal Marauding Captain Gemini Elf D.D. Warrior Lady Wall of Illusion Gravi-Crush Dragon Alien Shocktrooper (x2) Archfiend Soldier (x2) Skilled Dark Magician Sabersaurus Mask of Darkness (x2) Ryu Kokki Princess of Tsurugi Penguin Soldier (x2) Breaker the Magical Warrior Pyramid Turtle Summoned Skull Nobleman-Eater Bug Luster Dragon
Spell/Magic: Dark World Lightning Lightning Vortex Dian Keto the Cure Master Darkness Approaches Chain Summoning Final Countdown Swords of Revealing Light Wicked-Breaking Flamberge - Baou Book of Taiyou Mage Power Amulet of Ambition Heavy Storm Magical Mallet Premature Burial Soul Reversal Flash of the Forbidden Spell Symbols of Duty
Traps: Magic Jammer (x2) Enchanted Javelin Threatening Roar Divine Wrath (x2) Thunder of Ruler Seven Tools of the Bandit (x3) Secrets of the Gallant Counter Counter (x2) Fake Trap(x2) Compulsory Evacuation Device(x3) Negate Attack Magic Drain Karma Cut Strike Slash(x3) A Hero Emerges Horn of Heaven Waboku(x2) Magic Cylinder Shadow Spell Torrential Tribute Blast with Chain (x2) Raigeki Break Shield Spear Trap Hole Call of the Haunted
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Monsters: Renge, Gatekeeper of Dark World (x3) Volcanic Hammerer Obsidian Dragon (x2) Gladiator Beast Andal Marauding Captain Gemini Elf D.D. Warrior Lady Wall of Illusion Gravi-Crush Dragon Alien Shocktrooper (x2) Archfiend Soldier (x2) Skilled Dark Magician Sabersaurus Mask of Darkness (x2) Ryu Kokki Princess of Tsurugi Penguin Soldier (x2) Breaker the Magical Warrior Pyramid Turtle Summoned Skull Nobleman-Eater Bug Luster Dragon
Spell/Magic: Dark World Lightning Lightning Vortex Dian Keto the Cure Master Darkness Approaches Chain Summoning Final Countdown Swords of Revealing Light Wicked-Breaking Flamberge - Baou Book of Taiyou Mage Power Amulet of Ambition Heavy Storm Magical Mallet Premature Burial Soul Reversal Flash of the Forbidden Spell Symbols of Duty
Traps: Magic Jammer (x2) Enchanted Javelin Threatening Roar Divine Wrath (x2) Thunder of Ruler Seven Tools of the Bandit (x3) Secrets of the Gallant Counter Counter (x2) Fake Trap(x2) Compulsory Evacuation Device(x3) Negate Attack Magic Drain Karma Cut Strike Slash(x3) A Hero Emerges Horn of Heaven Waboku(x2) Magic Cylinder Shadow Spell Torrential Tribute Blast with Chain (x2) Raigeki Break Shield Spear Trap Hole Call of the Haunted
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posted:
9/3/2008 8:48:20 PM
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Sunshine
rank: 1619
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i think u have too many traps u should have at least less than 15 traps in ur deck and a little bit less spell cards they may be strong at some times but they slow down monster rate
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i think u have too many traps u should have at least less than 15 traps in ur deck and a little bit less spell cards they may be strong at some times but they slow down monster rate
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posted:
9/5/2008 5:11:29 PM
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Schoolsout
rank: 5765
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Not bad not bad....lightning760 you are right about too many traps and spells. Also try to focus on one type of deck. Anyways, I think you did a good job on the deck of yours! SWEET!
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Not bad not bad....lightning760 you are right about too many traps and spells. Also try to focus on one type of deck. Anyways, I think you did a good job on the deck of yours! SWEET!
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posted:
9/6/2008 11:10:25 AM
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:P traps are useful to me but i see whatcha talking about i should use more useful ones like trap hole. my deck uses 4 star 1900 attack monsters. little combos cuz it's hard to get the two/three cards you need from a deck of 80 or so cards
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:P traps are useful to me but i see whatcha talking about i should use more useful ones like trap hole. my deck uses 4 star 1900 attack monsters. little combos cuz it's hard to get the two/three cards you need from a deck of 80 or so cards
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posted:
9/6/2008 5:16:36 PM
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Sunshine
rank: 1619
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thx promy ur right too u need a theme for it(my decks theme is machine) but it is ok to have about five monsters not in ur theme (like in mine i put in white horned dragon because hes my trump card)
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thx promy ur right too u need a theme for it(my decks theme is machine) but it is ok to have about five monsters not in ur theme (like in mine i put in white horned dragon because hes my trump card)
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posted:
9/9/2008 7:34:02 PM
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i thought about making it dark themed are they strong
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i thought about making it dark themed are they strong
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posted:
9/10/2008 11:10:20 PM
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Sunshine
rank: 1619
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i personally think all themes r strong (light, dark, water, wind, earth) what u should do is more of the themes in the middle of the card ,kinds like: machine, warriors, plant etc u could also use themes like elemental heros destiny heros exoida vwxyz armed dragons crystal beasts or burner point is any deck can be good just practise hard and make good combos in it (one time i used this awesome combo, i had z metal tank on the field and my oppant had an elemental hero bladedge one the field so i summonded my hevay mech support card in my hand(its a monster that can equip to other machines)(not to mension i had limiter remover in my hand) i equiped it to z metal tank and activated limter remover then after destroying their bladedge instead of destroying z metal tank it destroyed havey mech support platform!
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i personally think all themes r strong (light, dark, water, wind, earth) what u should do is more of the themes in the middle of the card ,kinds like: machine, warriors, plant etc u could also use themes like elemental heros destiny heros exoida vwxyz armed dragons crystal beasts or burner point is any deck can be good just practise hard and make good combos in it (one time i used this awesome combo, i had z metal tank on the field and my oppant had an elemental hero bladedge one the field so i summonded my hevay mech support card in my hand(its a monster that can equip to other machines)(not to mension i had limiter remover in my hand) i equiped it to z metal tank and activated limter remover then after destroying their bladedge instead of destroying z metal tank it destroyed havey mech support platform!
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posted:
9/12/2008 5:25:29 PM
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ahhh but what are the chances of that? what i mean is destiny heroes, elemental heroes, they aren't really strong because they could be destroyed by a good 1900 ATK monster. i guess it's more of the people that you duel cuz i duel people who have NO THEMES. i mean sure it's great that you can make strong combos and summon strong monsters using themes but the thing is a magic card like tribute to the doomed or trap hole or Compulsory Evacuation Device can destroy the monster or something. what i mean is don't copy the people in the show their rules are screwed. something like magic jammer or 7 tools of the bandit can really mess up your combo
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ahhh but what are the chances of that? what i mean is destiny heroes, elemental heroes, they aren't really strong because they could be destroyed by a good 1900 ATK monster. i guess it's more of the people that you duel cuz i duel people who have NO THEMES. i mean sure it's great that you can make strong combos and summon strong monsters using themes but the thing is a magic card like tribute to the doomed or trap hole or Compulsory Evacuation Device can destroy the monster or something. what i mean is don't copy the people in the show their rules are screwed. something like magic jammer or 7 tools of the bandit can really mess up your combo
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posted:
9/12/2008 7:15:35 PM
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Sunshine
rank: 1619
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mostly just try and find a field spell card to match ur deck (trust me it will not be easy trying to fing a field spell card for a complete dark deck)or u could use something like clock tower prision i don't need to use the effect to special summon dread master just use its first affect
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mostly just try and find a field spell card to match ur deck (trust me it will not be easy trying to fing a field spell card for a complete dark deck)or u could use something like clock tower prision i don't need to use the effect to special summon dread master just use its first affect
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posted:
9/17/2008 7:14:56 PM
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i DEATHLY agree with you a GOOD FIELD SPELL CARD is essential. i was thinking of yami for my dark monster but what effect does clock tower prison have? something about clock counters?
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i DEATHLY agree with you a GOOD FIELD SPELL CARD is essential. i was thinking of yami for my dark monster but what effect does clock tower prison have? something about clock counters?
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posted:
9/19/2008 6:57:52 PM
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Sunshine
rank: 1619
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i own the card here ur descripsion put 1 clock counter on this card during each of ur opponet's standby phases. while there are 4 clock counters or more on this card, you do not take any battle damage. when this card is sent to the graveyard with 4 or more clock counters on this card(i dont use this effect)special summon 1 destiny hero - dreadmaster from ur hand or deck
and yes yami is a good idea for a for a dark monster deck im wondering if i should post my deck?
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i own the card here ur descripsion put 1 clock counter on this card during each of ur opponet's standby phases. while there are 4 clock counters or more on this card, you do not take any battle damage. when this card is sent to the graveyard with 4 or more clock counters on this card(i dont use this effect)special summon 1 destiny hero - dreadmaster from ur hand or deck
and yes yami is a good idea for a for a dark monster deck im wondering if i should post my deck?
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posted:
9/22/2008 8:02:59 PM
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that's excellent i wonder why no one i know uses it much if u r post it here cuz my deck is done and i don't want this topic to go to waste plus this topic was originally meant for other people to put their decks so other people can rate them confusing much?
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that's excellent i wonder why no one i know uses it much if u r post it here cuz my deck is done and i don't want this topic to go to waste plus this topic was originally meant for other people to put their decks so other people can rate them confusing much?
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posted:
9/23/2008 6:49:27 PM
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Sunshine
rank: 1619
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k heres mine monsters: white horned dragon vwxyzdragon catapult cannon xyz dragon cannon vw tiger catapult x 2 w wing catapult x 3 v tiger jet x 3 nanobreaker ancient gear x 2 (im tired already! ancient gear cannon ancient gear beast ancient gear soldier ancient gear golem cyber phoenix red green yellow gadget heavy mech support platform x 3 x head cannon x 2 y dragon head x2 z metal tank x 2 (cough cough im so tired lol) cybernetic cyclopean cyber tech aligator gear golem the moving fortress dark catapulter jinzo #7 battle footballer mecha dog marathon
ill post my spells and traps tommorow
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k heres mine monsters: white horned dragon vwxyzdragon catapult cannon xyz dragon cannon vw tiger catapult x 2 w wing catapult x 3 v tiger jet x 3 nanobreaker ancient gear x 2 (im tired already! ancient gear cannon ancient gear beast ancient gear soldier ancient gear golem cyber phoenix red green yellow gadget heavy mech support platform x 3 x head cannon x 2 y dragon head x2 z metal tank x 2 (cough cough im so tired lol) cybernetic cyclopean cyber tech aligator gear golem the moving fortress dark catapulter jinzo #7 battle footballer mecha dog marathon
ill post my spells and traps tommorow
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posted:
9/27/2008 8:15:17 AM
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Sunshine
rank: 1507
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here's mine (It's called "Beyond the Grave"
Black Ptera Witch of the Black Forest (x2) Grave Ohja Marshmallon D.D. Guide Snipe Hunter Maician of Faith (x2) Destiny Hero-Defender Time Wizard Despair from the Dark Dummy Golem (x2) Treeborn Frog Silent Abyss Slate Warrior Super Conductor Tyranno Chaos Sorcerer Sabersaurus Blue-Eyes White Dragon Spirit of the Harp Spiral Serpent Luster Dragon Elemental Hero Clayman (x2) La Jinn the Mystical Genie of the Lamp 7 Colored Fish
Trap Jammer Call of the Haunted Sakuretsu Armor The Regulation of Tribe Raigeki Break DNA Surgery Magic Jammer Bottomless Trap Hole Magic Cylinder Anti-Fusion Device Negate Attack Trap Hole
Hammer Shot Soul Release Final Countdown Dark Hole Mystical Space Typhoon (x3) De-Fusion Pot of Greed Heart of Clear Water Graceful Charity Lightning Vortex Monster Reborn Ring of Magnetism Card Destruction
My deck focuses on mainly 2 things: emoving cards from play (D.D. Guide, Soul Release, Bottomless Trap Hole, etc.)
and destroying cards/ monsters without attacking (Silent Abyss, Raigeki Break, Dark Hole, etc.)
Hope you like it!
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here's mine (It's called "Beyond the Grave"
Black Ptera Witch of the Black Forest (x2) Grave Ohja Marshmallon D.D. Guide Snipe Hunter Maician of Faith (x2) Destiny Hero-Defender Time Wizard Despair from the Dark Dummy Golem (x2) Treeborn Frog Silent Abyss Slate Warrior Super Conductor Tyranno Chaos Sorcerer Sabersaurus Blue-Eyes White Dragon Spirit of the Harp Spiral Serpent Luster Dragon Elemental Hero Clayman (x2) La Jinn the Mystical Genie of the Lamp 7 Colored Fish
Trap Jammer Call of the Haunted Sakuretsu Armor The Regulation of Tribe Raigeki Break DNA Surgery Magic Jammer Bottomless Trap Hole Magic Cylinder Anti-Fusion Device Negate Attack Trap Hole
Hammer Shot Soul Release Final Countdown Dark Hole Mystical Space Typhoon (x3) De-Fusion Pot of Greed Heart of Clear Water Graceful Charity Lightning Vortex Monster Reborn Ring of Magnetism Card Destruction
My deck focuses on mainly 2 things: emoving cards from play (D.D. Guide, Soul Release, Bottomless Trap Hole, etc.)
and destroying cards/ monsters without attacking (Silent Abyss, Raigeki Break, Dark Hole, etc.)
Hope you like it!
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posted:
9/27/2008 4:11:31 PM
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Sunshine
rank: 1619
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traps: call of the haunted magic cylinder
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traps: call of the haunted magic cylinder
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posted:
9/27/2008 4:17:29 PM
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Sunshine
rank: 1619
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i don't know if i posted before this and got cut off in the start traps: call of the haunted magice cylinder rare metamorph chthonian polymer draining shield roll out!
spells: magical mallet luck iron axe fairy metor crush ancient gear tank machine duplication ancient gear drill giant trunade swords of concealing light heavy storm ancient gear castle limiter remover weapon change ancient gear explosive clock tower prison swords of revealing light
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i don't know if i posted before this and got cut off in the start traps: call of the haunted magice cylinder rare metamorph chthonian polymer draining shield roll out!
spells: magical mallet luck iron axe fairy metor crush ancient gear tank machine duplication ancient gear drill giant trunade swords of concealing light heavy storm ancient gear castle limiter remover weapon change ancient gear explosive clock tower prison swords of revealing light
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posted:
10/1/2008 7:07:44 PM
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sigh me : everyone N : N (magnets) seems like everyone doesn't use that much traps good name XD rex ur deck is nice it's really "old school" to me i don't see a theme but ur card they all work together light urs has lotsa machines and unions very nice how you used cards to put these types of monsters in advantage ur deck makes sense nothing's really outta place
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sigh me : everyone N : N (magnets) seems like everyone doesn't use that much traps good name XD rex ur deck is nice it's really "old school" to me i don't see a theme but ur card they all work together light urs has lotsa machines and unions very nice how you used cards to put these types of monsters in advantage ur deck makes sense nothing's really outta place
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posted:
10/2/2008 6:44:22 PM
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Sunshine
rank: 1619
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thx dude but i found two cards i need in my deck cyber dragon jinzo then it would be so good i could beat anyone with it the main startabie in my deck is to: -stall to fuse my vwxyz combos -attach HMSP two a machine monster and use limter remover to attack -specal summon an ancient gear and sacrafise for more powerful monsters also the mecha dog marathon may seem weak it sorda is but if u sacrfise it u can deal 1000 points to ur opant!
my sisters deck is way better than mine her's uses the fire starter deck and a few other cards to form the ulitlmant burner deck but i cant find her deck
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thx dude but i found two cards i need in my deck cyber dragon jinzo then it would be so good i could beat anyone with it the main startabie in my deck is to: -stall to fuse my vwxyz combos -attach HMSP two a machine monster and use limter remover to attack -specal summon an ancient gear and sacrafise for more powerful monsters also the mecha dog marathon may seem weak it sorda is but if u sacrfise it u can deal 1000 points to ur opant!
my sisters deck is way better than mine her's uses the fire starter deck and a few other cards to form the ulitlmant burner deck but i cant find her deck
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posted:
10/22/2008 10:14:54 PM
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Whats your stradegy?
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Whats your stradegy?
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posted:
11/13/2008 5:31:16 PM
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Sunshine
rank: 1507
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sorry if this is reviving it, but hightail, am I "rex"? If so, well, first of all, most people call me fed so you can call me that, and second of all, thanks! ya, the reason it's old school is because I started playing yu-gi-oh in summer '06 and I made this deck back in '07 but most of y cards are from a friend who's been playing, like, all hiis life, and I stopped buying new cards at the beginning of '08, so that's why I don't have any brand new cards. Bye!
~Fed
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sorry if this is reviving it, but hightail, am I "rex"? If so, well, first of all, most people call me fed so you can call me that, and second of all, thanks! ya, the reason it's old school is because I started playing yu-gi-oh in summer '06 and I made this deck back in '07 but most of y cards are from a friend who's been playing, like, all hiis life, and I stopped buying new cards at the beginning of '08, so that's why I don't have any brand new cards. Bye!
~Fed
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